![]() ![]() Subs typically go on 1-way trips towards the camp of BB's, and either singlehandedly terrorize them all because their sonar indicator is about as useful as a saw made of rubber, or they get spotted and instantly die because 10 ASW planes descend upon them the moment they're in range.īut it wasn't always like this, and there are rare games today where it isn't. ![]() Most of a teams BB's sit at max range and hope to land shots that have up towards 20 seconds travel timeĭD's either contest objectives and pray that their max-range campers hit better than the other team, or go on a 10 minute mission to flank the enemy backline which either results in 1 or 2 cheeky kills, or in wasting their time as they get spotted after having contributed exactly nothing to the game.Ĭruisers get to play target practice for before-mentioned max ranging BB's, as their shorter range typically forces them into the zone where torpedos and BB salvos meet.ĬV's gets to flip a coin and hope that the flank they park on don't get overwhelmed because the enemy randomly spawned 3 more ships than their team on that side, while being flamed for either doing too little or stealing kills I think most people agree that the game has seen better times in random battles. ![]()
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